AI Insights · Timothy · October 2022
Top 5 Character Collection Games on Android in Mexico Q3 2022
In Q3 2022, top character collection games on Android in Mexico showed varying trends in downloads, revenue, and active users. Notable performers include Free Fire: 7th Anniversary and Genshin Impact.
In the third quarter of 2022, the performance of the top five character collection games on the Android platform in Mexico exhibited diverse trends in downloads, revenue, and active users. Here's a detailed look at how each app performed, based on data from Sensor Tower.
Free Fire: 7th Anniversary saw a consistent growth in weekly revenue, peaking at around $284K in mid-August before slightly declining to $263K by the end of September. Weekly downloads for the app fluctuated, reaching a high of approximately 189K in the third week of September. The active users also showed significant activity, peaking at 14.2M in mid-July and gradually stabilizing to around 12.4M by the end of the quarter.
Free Fire MAX demonstrated stable weekly revenue with minor fluctuations, maintaining figures around $129K towards the end of September. The app's weekly downloads increased notably in mid-July, peaking at about 113K, and then showed a slight decrease, ending September with approximately 81K downloads. Active users remained relatively stable, with a peak of 374K in mid-July and ending the quarter at around 304K.
Genshin Impact experienced a steady increase in weekly revenue, starting at $21K in late June and peaking at around $58K by the end of September. Weekly downloads followed a similar trend, reaching a high of approximately 34.8K in the last week of September. The app also saw an increase in active users, peaking at around 248K at the end of the quarter.
Coin Master exhibited consistent weekly revenue, starting at $41K in late June and showing a slight increase to $42K by the end of September. Weekly downloads varied, peaking at approximately 21.6K in late July and then stabilizing to around 12.5K by the end of September. Active users showed a slight decline, starting at 209K in late June and ending the quarter at around 198K.
Clash Royale saw fluctuations in weekly revenue, peaking at $57K in early July and then stabilizing around $21K by the end of September. Weekly downloads showed a declining trend, starting at 83.6K in late June and dropping to around 54.2K by the end of September. Active users also showed a slight decline over the quarter, starting at 6.6M in late June and ending at approximately 5.6M by the end of September.
For more detailed insights and data, please visit Sensor Tower.